๐ŸŽฎ PATH WALKER v2.16

Status: Ready | LM: 468 | FPS: 0

๐Ÿ’พ Save/Load Settings

Export your settings to share or save for later

๐Ÿ“ Movement Sensitivity

14.6x
5.0x
Invert: rightโ†’left, leftโ†’right (H) / upโ†’down, downโ†’up (V)

๐ŸŒŠ Motion Smoothing

0.70
Higher = faster response, lower = slower/smoother
0.80
Higher = more stable, lower = more jitter

๐Ÿ  Virtual Room

ON = rectangular prism matching window, OFF = manual sizing
ON = window stays fixed (looking INTO room), OFF = cube mode (looking AT cube)
12.0
8.0
15.0
Width of back wall (independent from window)
10.0
Height of back wall (independent from window)
35.0
Distance from window to back wall

๐Ÿ‘๏ธ Perspective

15.0
Distance from viewer to screen plane

๐Ÿ“ท Camera Control (v3.5.1)

Translation
Classic parallax - camera moves with head position
0.50x
Translation mode: how much camera moves with head
0.15
Rotation mode: lower = smoother, higher = more responsive
0.00
Rotation mode: horizontal gaze sensitivity & direction
0.00
Rotation mode: vertical gaze sensitivity & direction

๐ŸŽฏ Tracking Mode

0.3x
How much face direction affects parallax (lower = more natural)
5.0x
ON = near face depth fixed, only far face moves

๐Ÿ’จ Motion Blur

0.70

๐ŸŽจ Visual Style

Masks everything outside near face rectangle

๐Ÿ‘ค Face Mesh Avatar

0.80x
Size of avatar (independent from cube dimensions)
0.70
Move avatar forward (0.1) or back (1.5) in cube
Face Mesh
Mesh, Simple, Detailed, Wireframe, Landmarks, Geometric
Normal
0=Normal, 1=FlipX, 2=FlipY, 3=FlipZ, 4=FlipXY, 5=FlipXZ, 6=FlipYZ, 7=FlipXYZ
2.0
FORWARD = toward near face, BACKWARD = toward far wall
Flip lasers horizontally
Flip lasers vertically
2.5
Horizontal (yaw) sensitivity for laser direction
0.5
Vertical (pitch) sensitivity for laser direction
Lock position (orientation only, no translation with head movement)
Reverse mesh connection order (experimental inside-out)

๐ŸŽฒ 3D Objects (v3.5)

0.01x
1.0x
0.7

๐Ÿ–ผ๏ธ Wall Textures (v3.5)

Add procedural textures to room surfaces

๐Ÿ“น Video Preview

0.1

๐Ÿ“Š Tracking Status

Initializing...
0
0

๐Ÿ› Debug

๐Ÿ–ฅ๏ธ DEBUG CONSOLE