Status: Ready |
LM: 468 |
FPS: 0
๐พ Save/Load Settings
Export your settings to share or save for later
๐ฏ Tracking Mode
0.3x
How much face direction affects parallax (lower = more natural)
5.0x
ON = near face depth fixed, only far face moves
๐ค Face Mesh Avatar
0.70
Move avatar forward (0.1) or back (1.5) in cube
Face Mesh
Mesh, Simple, Detailed, Wireframe, Landmarks, Geometric
Normal
0=Normal, 1=FlipX, 2=FlipY, 3=FlipZ, 4=FlipXY, 5=FlipXZ, 6=FlipYZ, 7=FlipXYZ
2.0
FORWARD = toward near face, BACKWARD = toward far wall
Flip lasers horizontally
Flip lasers vertically
2.5
Horizontal (yaw) sensitivity for laser direction
0.5
Vertical (pitch) sensitivity for laser direction
Lock position (orientation only, no translation with head movement)
Reverse mesh connection order (experimental inside-out)
๐ Tracking Status
Initializing...
0
0
๐ Debug